A new Starfield developer video has revealed a ton of new concept art for the upcoming space RPG.
Revealed as part of Episode 2 of the Into the Starfield series, the concept art shows new locations, enemies, and more – some of which was more specifically explained by the devs themselves.
You can check out all the new art below:
Starfield – March 2022 New Concept Art
During the video, we find out that some of the art represents specific locations based on Starfield’s major factions.
We see the sleek, sun-dappled ships and locations home to the United Colonies space republic:
There’s also the home of the Freestar Collective, which offers more of a “space western” approach. We previously found out this location is the Collective’s capital, called Akila – although the symbol on the wall below appears to be associated with the Crimson Fleet pirates, so it’s not clear if Akila can be taken over, or needs to be freed:
And there’s also the Ryujin Industries mega-corporation’s more cyberpunk-inflected cities, in which you’ll be able to start working for the company:
We also learned a little more about the Crimson Fleet, the game’s more obviously evil pirate faction (who you can join them, and even double-cross), and seemingly got a look at one of their NPC designs:
There’s a lot more to see beyond that, much of which remains tantalisingly unexplained. The developers explained that the game wants to offer the question of “what is out there?” They promise romance, adventure, and mystery along the way, but say that there’s another layer of presenting the cosmos and getting players ot “ask the big questions.”
The video included more game-focused information too, including the first companion to be revealed, and how an old Oblivion mechanic has been resurrected for the new dialogue system.
The hugely anticipated Xbox console exclusive will arrive on November 11, and will be Bethesda’s first brand new series in decades. We’ve slowly been learning about the game, including its 1st and 3rd person viewpoints, its full mod support, and that players can pick pronouns, with characters reacting accordingly.